HOW TO PLAY:
Character Creation:
Players begin by customizing their protagonist, choosing attributes that define how they manage their emotions, stamina, and combat abilities. This choice will impact their approach to conflicts and puzzle-solving.
Combat Mechanics:
Combat is action-based, with a unique twist where anger can be both a resource and a liability. As the character gets angrier, they unlock more powerful attacks but lose control of their abilities, becoming more vulnerable to the environment and enemies. Finding balance is essential.
Calm Mode: In calmer states, the protagonist can focus, heal, and strategize.
Anger Mode: Triggered by in-game events or taking damage, this mode boosts offensive power but reduces defense, leaving the player open to attack.
Anger Management:
Managing your anger is a core mechanic. Players must use tools, environments, and choices to either fuel their power or calm their character down. Activities like meditation, finding peaceful areas, or completing quests related to emotional growth can help reduce anger levels. Letting anger get out of control may result in missed opportunities, weaker abilities, or negative consequences.
Progression & Abilities:
As players progress through levels, they gain experience and unlock new skills tied to both emotional control and combat prowess. Some abilities allow players to harness their anger effectively, while others help them reduce it in tense moments.
Upgrade Paths: Choose between enhancing combat techniques or boosting self-control and emotional balance.
Story & Choices:
The game features a branching narrative with choices that affect the protagonist’s journey. Deciding when to embrace or suppress anger will change the storyline, leading to different endings based on the character’s emotional journey. Players may face moral dilemmas where unleashing anger may seem tempting, but it could have dire consequences.
Player Interaction:
Depending on the version, multiplayer elements might allow players to interact or face off in battles, where managing anger becomes a shared challenge. Players can collaborate in missions that require both emotional support and tactical combat.
Endgame:
The endgame reveals whether the protagonist has successfully overcome their emotional struggles or been consumed by them. The final confrontation challenges players to use all the emotional intelligence and combat strategies they’ve developed to determine the ultimate fate of the character.